ClassMPhysicsContext
(Difference between revisions)
Dahnielson (Talk | contribs) |
Dahnielson (Talk | contribs) |
||
Line 1: | Line 1: | ||
<noinclude>{{doxybot-warning|MPhysicsContext}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MPhysicsContext}}</noinclude><includeonly> | ||
− | + | {{doxybot-class|MPhysicsContext|}} | |
− | + | {{doxybot-member|virtual MPhysicsContext::~MPhysicsContext|(void)} | |
− | + | {{doxybot-member|virtual MPhysicsContext::~MPhysicsContext|(void)|} | |
− | + | {{doxybot-member|virtual void MPhysicsContext::init|(const MVector3 &worldMin, const MVector3 &worldMax)=0} | |
− | + | {{doxybot-member|virtual void MPhysicsContext::init|(const MVector3 &worldMin, const MVector3 &worldMax)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::clear|(void)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::clear|(void)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setSimulationQuality|(unsigned int quality)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setSimulationQuality|(unsigned int quality)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::updateSimulation|(void)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::updateSimulation|(void)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setWorldGravity|(const MVector3 &gravity)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setWorldGravity|(const MVector3 &gravity)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createGhost|(unsigned int *objectId, unsigned int shapeId, const MVector3 &position, const MQuaternion &rotation)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createGhost|(unsigned int *objectId, unsigned int shapeId, const MVector3 &position, const MQuaternion &rotation)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createRigidBody|(unsigned int *objectId, unsigned int shapeId, const MVector3 &position, const MQuaternion &rotation, float mass)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createRigidBody|(unsigned int *objectId, unsigned int shapeId, const MVector3 &position, const MQuaternion &rotation, float mass)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::activateObject|(unsigned int objectId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::activateObject|(unsigned int objectId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::deactivateObject|(unsigned int objectId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::deactivateObject|(unsigned int objectId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::deleteObject|(unsigned int *objectId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::deleteObject|(unsigned int *objectId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::enableObjectKinematic|(unsigned int objectId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::enableObjectKinematic|(unsigned int objectId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::disableObjectKinematic|(unsigned int objectId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::disableObjectKinematic|(unsigned int objectId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectShape|(unsigned int objectId, unsigned int shapeId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectShape|(unsigned int objectId, unsigned int shapeId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectMass|(unsigned int objectId, float mass)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectMass|(unsigned int objectId, float mass)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectRestitution|(unsigned int objectId, float restitution)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectRestitution|(unsigned int objectId, float restitution)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectFriction|(unsigned int objectId, float friction)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectFriction|(unsigned int objectId, float friction)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectLinearFactor|(unsigned int objectId, const MVector3 &linearFactor)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectLinearFactor|(unsigned int objectId, const MVector3 &linearFactor)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectAngularFactor|(unsigned int objectId, float angularFactor)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectAngularFactor|(unsigned int objectId, float angularFactor)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectDamping|(unsigned int objectId, float linearDamping, float angularDamping)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectDamping|(unsigned int objectId, float linearDamping, float angularDamping)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectTransform|(unsigned int objectId, const MVector3 &position, const MQuaternion &rotation)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectTransform|(unsigned int objectId, const MVector3 &position, const MQuaternion &rotation)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::getObjectTransform|(unsigned int objectId, MVector3 *position, MQuaternion *rotation)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::getObjectTransform|(unsigned int objectId, MVector3 *position, MQuaternion *rotation)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setObjectUserPointer|(unsigned int objectId, void *userPointer)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setObjectUserPointer|(unsigned int objectId, void *userPointer)=0|} | |
− | = | + | {{doxybot-member|virtual void* MPhysicsContext::getObjectUserPointer|(unsigned int objectId)=0} |
− | + | {{doxybot-member|virtual void* MPhysicsContext::getObjectUserPointer|(unsigned int objectId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::addCentralForce|(unsigned int objectId, const MVector3 &force)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::addCentralForce|(unsigned int objectId, const MVector3 &force)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::getCentralForce|(unsigned int objectId, MVector3 *force)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::getCentralForce|(unsigned int objectId, MVector3 *force)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::addTorque|(unsigned int objectId, const MVector3 &torque)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::addTorque|(unsigned int objectId, const MVector3 &torque)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::getTorque|(unsigned int objectId, MVector3 *torque)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::getTorque|(unsigned int objectId, MVector3 *torque)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::clearForces|(unsigned int objectId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::clearForces|(unsigned int objectId)=0|} | |
− | = | + | {{doxybot-member|virtual int MPhysicsContext::isObjectInCollision|(unsigned int objectId, unsigned int *collisionList=NULL, unsigned int size=0)=0} |
− | + | {{doxybot-member|virtual int MPhysicsContext::isObjectInCollision|(unsigned int objectId, unsigned int *collisionList=NULL, unsigned int size=0)=0|} | |
− | ==virtual bool MPhysicsContext::isObjectsCollision(unsigned int object1Id, unsigned int object2Id)=0 | + | {{doxybot-member|virtual bool MPhysicsContext::isObjectsCollision|(unsigned int object1Id, unsigned int object2Id)=0} |
− | + | {{doxybot-member|virtual bool MPhysicsContext::isObjectsCollision|(unsigned int object1Id, unsigned int object2Id)=0|} | |
− | = | + | {{doxybot-member|virtual bool MPhysicsContext::isRayHit|(const MVector3 &start, const MVector3 &end, unsigned int *objectId=NULL, MVector3 *point=NULL, MVector3 *normal=NULL)=0} |
− | + | {{doxybot-member|virtual bool MPhysicsContext::isRayHit|(const MVector3 &start, const MVector3 &end, unsigned int *objectId=NULL, MVector3 *point=NULL, MVector3 *normal=NULL)=0|} | |
− | ==virtual void MPhysicsContext::createMultiShape(unsigned int *shapeId)=0 | + | {{doxybot-member|virtual void MPhysicsContext::createMultiShape|(unsigned int *shapeId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createMultiShape|(unsigned int *shapeId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createBoxShape|(unsigned int *shapeId, const MVector3 &scale)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createBoxShape|(unsigned int *shapeId, const MVector3 &scale)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createSphereShape|(unsigned int *shapeId, float radius)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createSphereShape|(unsigned int *shapeId, float radius)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createConeShape|(unsigned int *shapeId, float radius, float height)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createConeShape|(unsigned int *shapeId, float radius, float height)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createCapsuleShape|(unsigned int *shapeId, float radius, float height)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createCapsuleShape|(unsigned int *shapeId, float radius, float height)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createCylinderShape|(unsigned int *shapeId, float radius, float height)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createCylinderShape|(unsigned int *shapeId, float radius, float height)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createConvexHullShape|(unsigned int *shapeId, const MVector3 *vertices, unsigned int verticesNumber, const MVector3 scale=MVector3(1))=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createConvexHullShape|(unsigned int *shapeId, const MVector3 *vertices, unsigned int verticesNumber, const MVector3 scale=MVector3(1))=0|} | |
− | ==virtual void MPhysicsContext::createTriangleMeshShape(unsigned int *shapeId, const MVector3 *vertices, unsigned int verticesNumber, const void *indices, unsigned int indicesNumber, M_TYPES indicesType, const MVector3 scale=MVector3(1))=0 | + | {{doxybot-member|virtual void MPhysicsContext::createTriangleMeshShape|(unsigned int *shapeId, const MVector3 *vertices, unsigned int verticesNumber, const void *indices, unsigned int indicesNumber, M_TYPES indicesType, const MVector3 scale=MVector3(1))=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createTriangleMeshShape|(unsigned int *shapeId, const MVector3 *vertices, unsigned int verticesNumber, const void *indices, unsigned int indicesNumber, M_TYPES indicesType, const MVector3 scale=MVector3(1))=0|} | |
− | ==virtual void MPhysicsContext::deleteShape(unsigned int *shapeId)=0 | + | {{doxybot-member|virtual void MPhysicsContext::deleteShape|(unsigned int *shapeId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::deleteShape|(unsigned int *shapeId)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::addChildShape|(unsigned int multiShapeId, unsigned int shapeId, const MVector3 &position, const MQuaternion &rotation)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::addChildShape|(unsigned int multiShapeId, unsigned int shapeId, const MVector3 &position, const MQuaternion &rotation)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::createConstraint|(unsigned int *constraintId, unsigned int parentObjectId, unsigned int objectId, const MVector3 &pivot, bool disableParentCollision)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::createConstraint|(unsigned int *constraintId, unsigned int parentObjectId, unsigned int objectId, const MVector3 &pivot, bool disableParentCollision)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setLinearLimit|(unsigned int constraintId, const MVector3 &lower, const MVector3 &upper)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setLinearLimit|(unsigned int constraintId, const MVector3 &lower, const MVector3 &upper)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::setAngularLimit|(unsigned int constraintId, const MVector3 &lower, const MVector3 &upper)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::setAngularLimit|(unsigned int constraintId, const MVector3 &lower, const MVector3 &upper)=0|} | |
− | = | + | {{doxybot-member|virtual void MPhysicsContext::deleteConstraint|(unsigned int *constraintId)=0} |
− | + | {{doxybot-member|virtual void MPhysicsContext::deleteConstraint|(unsigned int *constraintId)=0|} | |
− | {{doxybot-categories}}</includeonly> | + | {{doxybot-categories}} |
+ | </includeonly> |
Revision as of 12:32, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MPhysicsContext that it is trancluded into.