ClassMGame

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(Created page with "Category:Doxygen ==bool MGame::m_isRunningNone== ==MGame::MGame(void)== ==virtual MGame::~MGame(void)== ==bool MGame::isRunning(void)== ==void MGame::begin(void)== =...")
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Revision as of 00:08, 8 February 2014


Contents

bool MGame::m_isRunningNone

MGame::MGame(void)

virtual MGame::~MGame(void)

bool MGame::isRunning(void)

void MGame::begin(void)

void MGame::end(void)

virtual void MGame::update(void)

virtual void MGame::draw(void)

virtual void MGame::onBegin(void)

virtual void MGame::onEnd(void)

virtual void MGame::onBeginLevel(void)

virtual void MGame::onEndLevel(void)

virtual void MGame::onBeginScene(void)

virtual void MGame::onEndScene(void)

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